![]() Disclaimer: I don't claim to be a skilled typographer or font designer. Enjoy! Leave any questions or comments there or here and I'll do my best to respond. The full tutorial, with images, is available on my dev blog. I'll then cover two options for converting bitmap strikes to outlines so that they'll be rendered correctly by other applications, with a custom shell script I wrote for this purpose that will trick FontForge into tracing pixelated outlines of your bitmaps for you. In this tutorial, you'll learn how to create a font, how font sizing works, how to draw glyphs by outline, and how to use the bitmap strike editor to draw your font pixel-by-pixel. Note that I'm doing this on a Linux system FontForge works on Windows and OS X, but some of the minor details might be different, so you'll have to figure those bits out yourself. I thought I'd share what I'd learned, so here's a quick guide to making your own pixelated font.įontForge is a free font editor that's quite powerful and easy enough to use once you get the hang of it. This tool takes a pixel font as an image and makes an actual TTF file out of it Workflow: Draw your font in your preferred editor. ![]() As mentioned in last week's Screenshot Saturday, I've spent a fair amount of time over the past couple weeks learning to use FontForge to design a custom pixelated font for my upcoming game, with custom fantasy lettering and RPG symbols.
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